We’re looking for a creative games programmer with a passion for understanding what’s needed and getting things working quickly. Someone who can get up to speed on new requirements and technologies and get workable solutions in place fast. You’ll be working on a wide range of diverse and challenging problems in a mission driven team.
DeepMind's mission is to "Solve intelligence. Use it to make the world a better place." The Worlds Team provides DeepMind Researchers with the best training and testing environments possible. These range from bespoke mini-games aimed at answering specific research questions, to expansive first-person environments using modern game engines. The Worlds Team is crucial in helping steer DeepMind’s research forward.
We design and implement our learning environments carefully as it’s likely we’ll live with them for many years to come so we apply thoughtfulness to everything we do. We take robust design and implementation seriously to ensure the delivery of high quality, repeatable, research environments. You’ll join a close knit team of talented individuals who openly share ideas with one another. Projects we’ve worked on include AlphaGo, DM Lab, and DQN on Atari as well as contributions to countless publications. No machine learning experience is required for this role.
DeepMind's AI systems are the best in the world. They have surprised the world by learning to play videogames, mastering the ancient Chinese game of Go, and making inroads into solving protein folding. They are trained to perform visual processing tasks, exhibit cognitive abilities like memory and planning, and can learn to control physical bodies. Much of what you know is of huge value to us as we strive towards creating the challenges which will be used as training environments for increasingly general-purpose learning systems, but there will also be much you will need to learn about the process of learning itself.
If this challenge intrigues you, then get in touch!
As part of the Research Group, the Worlds Team provides DeepMind Researchers with the best training and testing environments possible, across a variety of domains. These range from bespoke mini-games aimed at answering specific research questions, to expansive first-person games using modern 3D engines. The output from the Worlds Team is crucial in helping steer DeepMind’s research forward.
About The Role
You’ll work closely with Research and other members of the Worlds team to accelerate the development of game environments as we explore new avenues of research. You’ll rapidly prototype new areas and deliver early solutions. You’ll collaborate with scientists, artists, engineers and designers to iterate on these solutions. You’ll add new game features to existing game environments, and make brand new environments available.
You’ll join a close knit team of talented individuals who openly share ideas with one another.
- Experienced software engineer with extensive industry experience in PC, console or mobile games development; or comparable experience in other interactive media.
- Computer Science degree or compelling portfolio of published work.
- Prototyping and rapid iteration experience.
- Experience with C++, C#, Objective C, or Java.
- Experience working closely with Designers.
- Statistical reasoning skills highly beneficial.
To accompany your application, please submit a covering letter, answering the following questions:
- Why are you interested in DeepMind?
- What interests you about the games DeepMind has created?
- What game of your own are you most proud of and why?
DeepMind welcomes applications from all sections of society. We are committed to equal employment opportunity regardless of of race, religion or belief, ethnic or national origin, disability, age, citizenship, marital, domestic or civil partnership status, sexual orientation, gender identity or any other basis as protected by applicable law. If you have a disability or additional need that requires accommodation, please do not hesitate to let us know.
Competitive salary applies.